What we do

RESIDENTIAL DESIGN

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OFFICE DESIGN

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COMMERCIAL DESIGN

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OUR PROCESS

  • UNDERSTANDING THE CLIENT’S VISION
  • 3D MODELING
  • MATERIALS AND TEXTURING
  • LIGHTING

In order to build a model, a 3D artist needs to understand the project. Using plans, sketches, and reference images provided by the client, a 3D artist starts by visualizing the project in his or her head. From this point camera angles are typically agreed upon based on the 2-dimensional plans.

The 3D artist uses specialized 3D modeling software to create a digital model. This phase is analogous to building the structure of a physical model, except that the model only exists digitally.

The 3D artist applies images to the 3D models to make them look as realistic as possible. This step is analogous to painting a physical model or gluing materials and photographs onto it. In most cases, there is also material setup. This refers to the settings that control if something is matte or glossy. The artist can also modify the roughness of surfaces and many other parameters depending on the software used.

The 3D artist sets up lights in the 3D scene to replicate real-world lighting. This process is similar to the way a photographer or videographer would set up lighting before shooting with the addition that the 3D artist needs to setup the sunlight and or ambient room lighting.

our team

JOHN SMITH

Project Manager

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MICHAEL DENNIS

Creative Director

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KATTY WILSON

Project Manager

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SARAH MICHELLE

Creative Staff

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CUSTOMER SAYS

FUN FACTS

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PROJECTS COMPLETE

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CONTACT US

    CONTACT INFO

    100 Mainstreet Center, Sydney
    Phone:(208) 333 9296
    Fax:(208) 333 9298
    OpenSunday – Friday 08:00 – 18:00